#pragma once

#ifndef STEERINGOUTPUT_H
#define STEERINGOUTPUT_H

#include <d3d9.h>
#include <d3dx9.h>
#pragma comment(lib, "d3d9.lib")
#pragma comment(lib, "d3dx9.lib")

struct SteeringOutput
{
	D3DXVECTOR3 direction;
	float rotation;
};

#endif